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Alternate wake-up

categoryGeneral Half-Life 2/EntitiesdescriptionMore realistic 'waking up' movement.keywordswake, up, wake up, sequence, ...By Tutorial

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Manage events in entity setups

categoryGeneral Half-Life 2/ScriptingdescriptionSetting up an entity system to manage map events and logical states.keywordsBy Tutorial

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Newbies guide to modelling in 3DSMax

nice tutorial!Just a shame I cant afford the $3000 for 3DSmax.....By Tutorial

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Compiling LOD models

categoryModellingdescriptionCompiling a prop with the $lod command.keywordsmodels, modelling, level of detail, LOD.By Tutorial

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Piles of debris

categoryGeneral Half-Life 2/EffectsdescriptionCreating piles of brick debris with func_detail.keywordsdebris, func_detail, ...By Tutorial

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Digital countdown timer

categoryGeneral Half-Life 2/EntitiesdescriptionLearn how to make a 59 second digital countdown clock.keywordsclock, countdown, ...By Tutorial

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Prop_dynamic doors/gates - A quick guide

categoryGeneral Half-Life 2/EntitiesdescriptionQuick guide on how to use prop_dynamic (such as a combine door) in your level.keywordsBy Tutorial

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Preventing 'Bad Inline Model' Errors

categoryGeneral Half-Life 2/OtherdescriptionA look at how to fix the 'Bad Inline Model' error.keywordsbad inline model, ...By Tutorial

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Zombies rising from toxic water

categoryGeneral Half-Life 2/EntitiesdescriptionMake zombies rise up from toxic waterkeywordszombie, water, npc, env_entity_maker, ...By Tutorial

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Curved Roads

No disrespect meant at all as this is a fantastic tutorial but you'd probably be better off making roads like this out of your own custom static meshes. Would likely be a lot faster to put together.By...

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